AI Radar

12 madde 28/31 kaynak 198 tarandı
düşen kaynak: import-ai, reddit-localllama, reddit-gamedev

Üretim4

GRACE: Generation-aware latent compression for efficient video generation

video·hf-papers·2 gün önce·57 oy·+1 kaynak

Highly compressed video autoencoders offer an effective way to accelerate video diffusion models, as the Diffusion Transformer (DiT) operates on far fewer tokens. However, such autoencoders are challenging to train, since a higher compression ratio degrades reconstruction quality and recovering it requires more channels, which is known to slow the convergence of the DiT. The compressed latent also differs from the one the DiT was trained on, so the pretrained DiT must be either retrained from scratch or adapted at considerable cost. Compressing the autoencoder the DiT was trained with appears…

8.13
corroboration+1.00
kaynak+2.00
eksen+3.30
sinyal+0.72
tazelik+0.34
capraz_kaynak+1.20
gurultu_cezasi+0.00
hype+0.56

minimax h3 person remover lora is out

görsel·reddit-stablediffusion·7 saat önce

hello everyone.. the creator of character swap just dropped this person remover lora for h3. he’s using it to generate better samples for character swap v2 dataset, so it might be worth trying out: huggingface.co/akatz-ai/MiniMax-H3-Person-Remover-LoRA submitted by /u/Better-Interview-793 [link] [comments]

6.74
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[H3 Degradation] My turn! attempts to fixing motion-context degradation.

video·reddit-stablediffusion·4 saat önce

Degradation Topic is heating up again! I saw couple of posts showing their approach, so I think is time for me to update, (also because I don't have much progress or new findings), I release my workflow and node, I would like more peoples to test it out, and seeking genius to provide a better solution. My aim is going for low-level nodes, built on top of the native motion-context native workflow with minimal changes, keeping the workflow as simple as possible. This is not a Director / Extender AIO node. It provides low-level nodes that you can integrate into your own setup. Every approach I…

6.04
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DynaConTalk: Wavelet-Constrained Diffusion for Long-Form and Controllable Holistic Co-Speech 3D Motion

görselmodel3D·arxiv-gr·1 gün önce

Holistic co-speech animation is prone to averaging in both motion representation and speech conditioning. In coordinate-space diffusion, slow body posture, mid-frequency gesture strokes, and fast hand or facial details are entangled in one prediction target, often producing low-variance, over-smoothed motion. Meanwhile, dense rhythmic and acoustic cues can dominate sparse content-specific information under fixed multimodal fusion. We present DynaConTalk, a wavelet-constrained diffusion framework for long-form and controllable holistic co-speech motion generation. Diffusion operates in…

5.92
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Oyun4

Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness

oyun·hf-papers·3 gün önce·73 oy

Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-oriented harness to advance agentic game development from rough game prototypes into entertaining games. Recursive Game Creator organizes recursive development around four components: Designer, Builder, Player, and Reviewer. The Designer translates user instructions and Reviewer's feedback into detailed plans. The Builder turns these plans into candidate games. The coding-native…

6.90
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hype+0.46

Google Released Its Own Game Creation Platform

oyun·80lv·2 saat önce

Playground lets you make games using AI.

6.83
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TRACK: Telemetry-Based Racing Analysis and Coaching Kit in Sim Racing Games

oyun·arxiv-gr·1 gün önce

This paper presents TRACK (Telemetry-Based Racing Analysis and Coaching Kit), which is a framework for analyzing driving performance in sim racing and profiling how individual drivers behave behind the wheel. We report this framework together with its limitations: we calibrate each clustering result against a null, and when one does not separate from chance, we say so. Instead of restricting ourselves to scoring drivers or sorting them into preset labels, we represent each recording session as a compact geometry in a four-dimensional behavioral space (speed, braking, strategy, and…

5.14
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Minecraft Meets Deadlock In This Ambitious Mod & It's Not AI

oyungörsel3D·80lv·3 saat önce

Deadblock is multiplayer and has infinite terrain generation, crafting, mobs, and more.

5.01
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Modeller & Araştırma4

Sharing AI progress in mathematics

↑ yükselişte · yeniden26 oy/saataraçmodelşirket·openai·2 gün önce·1293 oy·+1 kaynak

OpenAI publishes new results on open problems in mathematics from an internal frontier model and shares Lean proof formalizations and research details on GitHub.

9.66
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hype+2.50

GPT-6 and Intelligent UI for everyone

↑ yükselişte18 oy/saat · HN'de GPT-6 25→32 hikâyearaçmodelşirket·openai·2 gün önce·690 oy·+1 kaynak

GPT‑6 is rolling out globally in ChatGPT with Intelligent UI, delivering faster responses with visuals and interactive experiences you can explore and use directly.

9.29
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hype+2.11

Claude Haiku 5.5

↑ yükselişte48 oy/saataraçmodelşirket·hackernews·20 saat önce·952 oy
7.34
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kaynak+1.50
eksen+1.43
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tazelik+0.72
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hype+2.48

Gemini 4 Argon: our next era of frontier intelligence

↑ yükselişteHN'de Gemini 4 Argon 0→5 hikâyemodelşirket·deepmind·8 gün önce
6.34
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eksen+1.43
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tazelik+0.06
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hype+1.86

Kısa kısa8